Revolve Interior

Revolve Interior

This was a quick design exercise I did in 3DS Max.  It didn’t have much of a design process, it was more of an intuitive response design using basic revolve tools in the program.  I created the structure, placed a camera inside and found a view I could see being inhabited.  I overlaid a wireframe render to show the facets of the structure.  Again, very little design process, but I think the result is pleasant.